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New Post: ScintillaNET crashing on AppendText

I found the problem! So I have a loop to set up fonts in the ScintillaNET control. I call this before calling the AppendText loop. This is the function:public static void UpdateScintillaFonts(Scintilla...

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New Post: ScintillaNET crashing on AppendText

Ya that's interesting. The exception you're getting suggests memory corruption. My recollection is that system fonts (DefaultFont) are not meant to be disposed. It's possible that Scintilla is...

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New Post: ScintillaNET crashing on AppendText

Could be... I'm noticing that if I change fonts to the Styles more than once or twice I seem to get the crash again, even if I'm not using DefaultFont anymore. It seems like the Scintilla control can...

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New Post: ScintillaNET crashing on AppendText

Wrote a solution here but it doesn't work... hahaha so I took it out.

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New Post: Is there a way to set a style without getting range?

I've noticed that GetRange performs more slowly when it gets text closer to the end of the ScintillaNET control. This becomes a problem if the text is constantly increasing in size. Is there any way to...

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New Post: How do you delete text in a ScintillaNET?

I tried using the recommended method: scintilla.GetRange(0, nTrimLength).Text = ""; But it doesn't seem to do anything. How do I delete?

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New Post: Is there a way to set a style without getting range?

Answered my own question - turns out GetRange isn't the problem. I was doing a scintilla.Text.Length each time I was calling GetRange. The .Length was actually causing the performance decrease, not...

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New Post: How do you delete text in a ScintillaNET?

Ok I figured this one out too. Combination of weird behavior and a bug. scintilla.GetRange(0, nTrimLength).Text = ""; does delete the text, but NOT if the ReadOnly attribute is true. BUT, when you call...

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New Post: Is there a way to set a style without getting range?

The TextLength property will get you the length of the document without having to create a string object first. Be advised that this is the byte length, not character length... as has been explained...

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New Post: How do you delete text in a ScintillaNET?

Actually, everything you just described is working "as designed". The ReadOnly property will prevent any updates to the document--even programmatic updates. In that respect it is a bit different from...

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New Post: How do you delete text in a ScintillaNET?

Ok, yeah that's strange... I would think you'd want to see the text replaced, not the length of the text you wanted to use to replace... I mean you have that already because it got passed into the...

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New Post: Is there a way to set a style without getting range?

Oh ok, interesting, I could probably work with that. Thanks.

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New Post: Text Coloring

Hi I am trying to Color the text. when I select text I can get the text to change color, but as soon as I click somewhere else its gone. I want to be able to keep the coloring, But i dont need to be...

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New Post: Custom Lexer

I know this subject comes up often and I've referred to the WPF branch as instructed in previous posts. I am using the ScintillaNET.dll from the WPF branch, so it includes the Custom Lexer framework...

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New Post: Custom Lexer

Update to this: Was able to bypass the error by ensuring "LexerName" attribute was in the <Lexer> element of the Language config...not sure why that was needed. Still doesn't appear to be using...

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New Post: Custom Lexer

Another update for everyone, I don't give up easily. I found that when a ScintillaNET instance is loaded the following method gets called from the "Custom Lexer Registration" section.static...

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New Post: BUG: scintilla.CurrentPos and scintilla.Caret.Position bugged

Positioning in TextBox Control

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New Post: AutoComplete doens't show 1 entry

Editor Auto-Complete Box

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New Post: Text Coloring

Sounds like you're fighting against a lexer. A lexer's job is to basically detect when the text has changed (or window is painted) and update the color accordingly. If you've accidentally (or...

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New Post: How make CallTips

The code below will enable "dwelling" and show the current mouse position as a calltip when the mouse is held in place for 0.5 seconds:scintilla.NativeInterface.SetMouseDwellTime(500);private void...

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